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Feature #1769

open

savegame: version-gate log message about ACTIVITY_GOTO vs goto_tile inconsistency

Added by Marko Lindqvist about 20 hours ago. Updated about 16 hours ago.

Status:
New
Priority:
Normal
Assignee:
-
Category:
Server
Target version:
-
Start date:
11/24/2025
Due date:
% Done:

0%

Estimated time:

Description

#1741 is about to add savegame sanity check about nullptr goto_tile for units with ACTIVITY_GOTO. From #1695 we know that there currently is a bug causing that sanity check to fail sometimes. Once we have found and fixed that bug, the savegame log message should be version-gated by the means of sg_regr() to not give alarm about known and then already fixed bug.


Related issues 5 (4 open1 closed)

Related to Bug #1741: Server crash due to animal kingdom aiClosedMarko Lindqvist11/16/2025

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Related to Bug #1695: SIGSEGV from NULL punit->goto_tileNew09/29/2025

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Blocked by Bug #1768: savegame: In lack of orders, goto_tile nullified even if unit has ACTIVITY_GOTOIn ReviewMarko Lindqvist11/24/2025

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Blocks Tasks #1696: Release 3.1.6NewMarko Lindqvist10/02/2025

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Blocks Tasks #1700: Release 3.2.2NewMarko Lindqvist10/11/2025

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Actions #1

Updated by Marko Lindqvist about 20 hours ago

  • Related to Bug #1741: Server crash due to animal kingdom ai added
Actions #2

Updated by Marko Lindqvist about 20 hours ago

  • Related to Bug #1695: SIGSEGV from NULL punit->goto_tile added
Actions #3

Updated by Marko Lindqvist about 16 hours ago

I think fixing #1768 gives us a reason to version-gate those log messages in next releases already.

Actions #4

Updated by Marko Lindqvist about 16 hours ago

  • Blocked by Bug #1768: savegame: In lack of orders, goto_tile nullified even if unit has ACTIVITY_GOTO added
Actions #5

Updated by Marko Lindqvist about 16 hours ago

Actions #6

Updated by Marko Lindqvist about 16 hours ago

Actions

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