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Feature #2104

closed

Ruins should not have Railroad/Maglev

Added by Dean Brown about 1 month ago. Updated 5 days ago.

Status:
Closed
Priority:
Normal
Category:
Rulesets
Target version:
Start date:
07/31/2026
Due date:
% Done:

0%

Estimated time:

Description

City tiles can get free Railroad/Maglev extras, but when the city is destroyed they should not remain. Roads OK.


Files

2104.patch (2.6 KB) 2104.patch Dean Brown, 08/03/2026 06:49 AM
Actions #1

Updated by Dean Brown about 1 month ago

  • File 2104_Main.patch added
  • File 2104.patch added
Actions #2

Updated by Marko Lindqvist about 1 month ago

  • Tracker changed from Bug to Feature
Actions #3

Updated by Dean Brown 27 days ago

  • File deleted (2104.patch)
Actions #4

Updated by Dean Brown 27 days ago

  • File deleted (2104_Main.patch)
Actions #5

Updated by Dean Brown 27 days ago

  • File 2104_Main.patch added
  • File 2104.patch added

fixed typo

Actions #6

Updated by Marko Lindqvist 27 days ago

Do all these rulesets have Maglev?

Actions #7

Updated by Marko Lindqvist 27 days ago

Shouldn't they be removed Maglev first, as in most rulesets it depends on Railroad - shouldn't have Maglev when Railroad removed (In fact, I assume that removal of the Railroad automatically removes Maglev, but didn't check it now)

Actions #8

Updated by Dean Brown 27 days ago

  • File deleted (2104_Main.patch)
Actions #9

Updated by Dean Brown 27 days ago

  • File deleted (2104.patch)
Actions #10

Updated by Dean Brown 27 days ago

No they don't all have Maglev, I missed that. Yes better to remove Maglev first, tho it may not matter. It is OK to call remove_extra on an extra that isn't there.

Now one patch for all branches.

Actions #11

Updated by Marko Lindqvist 27 days ago

  • Status changed from New to In Review
  • Assignee set to Marko Lindqvist
  • Target version set to 3.4.0
Actions #12

Updated by Marko Lindqvist 5 days ago

  • Status changed from In Review to Closed
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