Bug #2164
closedciv2civ3 ruleset: Storms disappear
0%
Description
All the Storm units are gone after the first several turns.
Also sandbox ruleset. These are the only 2 rulesets with Storm unit.
Since Storm is an animal, its NationGroup is Barbarian, so the Retire_Pct effect causes them to disappear. Need to add -
"Nation", "Animal Kingdom", "Player", FALSE
to that effect.
S3_2, S3_3 and Main.
Files
Updated by Dean Brown about 2 months ago
- File 2164.patch 2164.patch added
Patch good for S3_2, S3_3 and Main.
Updated by Marko Lindqvist about 2 months ago
For S3_2, fixing this will make quite a big gameplay change for an already very mature branch. I'm a bit undecided if we should just consider current behavior the rule in that branch.
Updated by Dean Brown about 2 months ago
Also, with 3.3 alpha coming soon, there won't be many more 3.2.x releases. I'm OK with targeting to 3.3.
Updated by Marko Lindqvist about 2 months ago
Let's test first, before making the decision.
Updated by Marko Lindqvist about 2 months ago
- Status changed from New to In Review
- Assignee set to Marko Lindqvist
Updated by Marko Lindqvist about 2 months ago
- Blocks Task #2116: S3_3-alpha3 added
Updated by Marko Lindqvist about 1 month ago
Pushed to main and S3_3. S3_2 still waiting for more conclusive tests (and experience from main/S3_3)
Updated by Marko Lindqvist about 1 month ago
Marko Lindqvist wrote in #note-8:
S3_2 still waiting for more conclusive tests
This makes no big difference in autogames -> doesn't break the gameplay. I consider this ready to go to S3_2 too.
Updated by Marko Lindqvist about 1 month ago
- Status changed from In Review to Closed