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Bug #2192

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sdl: Crash when starting game with granularity ruleset

Added by Marko Lindqvist 9 days ago. Updated 9 days ago.

Status:
In Review
Priority:
Normal
Category:
sdl3-client
Target version:
Start date:
08/31/2026
Due date:
% Done:

0%

Estimated time:

Description

sdl-clients crash when trying to start or join a game running granularity ruleset. Seen on main branch.


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Related issues 1 (1 open0 closed)

Blocks Tasks #2218: Release 3.2.7NewMarko Lindqvist09/05/2026

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Actions #1

Updated by Marko Lindqvist 9 days ago

  • Subject changed from sdl: Crash when startin game with granularity ruleset to sdl: Crash when starting game with granularity ruleset

create_units_order_widgets() creates ID_UNIT_ORDER_CONNECT_ROAD and ID_UNIT_ORDER_CONNECT_RAILROAD order widgets only if road with appropriate gui_type exist. real_menus_update() tries to hide those widgets even when they don't exist -> crash.

Actions #2

Updated by Marko Lindqvist 9 days ago

Actions #3

Updated by Marko Lindqvist 3 days ago

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