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Bug #2192
opensdl: Crash when starting game with granularity ruleset
Start date:
08/31/2026
Due date:
% Done:
0%
Estimated time:
Description
sdl-clients crash when trying to start or join a game running granularity ruleset. Seen on main branch.
Files
Updated by Marko Lindqvist 9 days ago
- Subject changed from sdl: Crash when startin game with granularity ruleset to sdl: Crash when starting game with granularity ruleset
create_units_order_widgets() creates ID_UNIT_ORDER_CONNECT_ROAD and ID_UNIT_ORDER_CONNECT_RAILROAD order widgets only if road with appropriate gui_type exist. real_menus_update() tries to hide those widgets even when they don't exist -> crash.
Updated by Marko Lindqvist 9 days ago
- File 0066-sdl-Fix-crash-when-ruleset-does-not-have-roads-for-a.patch 0066-sdl-Fix-crash-when-ruleset-does-not-have-roads-for-a.patch added
- Status changed from New to In Review
- Assignee set to Marko Lindqvist
- Target version set to 3.2.7
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