Bug #1164 ยป 0063-Savecompat-Do-not-add-map.altitude-to-savegame2-save.patch
server/savegame/savecompat.c | ||
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log_debug("Upgrading data from savegame to version 3.3.0");
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secfile_insert_bool(loading->file, FALSE, "map.altitude");
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/* World Peace has never started in the old savegame. */
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game.info.turn = secfile_lookup_int_default(loading->file, 0, "game.turn");
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if (format_class != SAVEGAME_2) {
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secfile_insert_int(loading->file, game.info.turn, "game.world_peace_start");
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secfile_insert_bool(loading->file, FALSE, "map.altitude");
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}
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/* Last turn change time as a float, not integer multiplied by 100 */
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server/savegame/savegame2.c | ||
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wld.map.server.have_huts
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= secfile_lookup_bool_default(loading->file, TRUE, "map.have_huts");
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wld.map.altitude_info = FALSE;
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if (S_S_INITIAL == loading->server_state
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&& MAPGEN_SCENARIO == wld.map.server.generator) {
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/* Generator MAPGEN_SCENARIO is used;
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