Bug #1382 » 0024-savegame3-Sanity-check-that-FoW-tile-with-resource-i.patch
| server/savegame/savegame3.c | ||
|---|---|---|
|                                   struct player *plr) | ||
| { | ||
|   int plrno = player_number(plr); | ||
|   int total_ncities = | ||
|       secfile_lookup_int_default(loading->file, -1, | ||
|   int total_ncities | ||
|     = secfile_lookup_int_default(loading->file, -1, | ||
|                                  "player%d.dc_total", plrno); | ||
|   int i; | ||
|   bool someone_alive = FALSE; | ||
| ... | ... | |
|     extra_type_by_cause_iterate(EC_RESOURCE, pres) { | ||
|       if (BV_ISSET(plrtile->extras, extra_number(pres))) { | ||
|         sg_failure_ret(plrtile->terrain != NULL, | ||
|                        "FoW map tile has extras, though it's on unknown."); | ||
|         plrtile->resource = pres; | ||
|         if (!terrain_has_resource(plrtile->terrain, pres)) { | ||
|           BV_CLR(plrtile->extras, extra_number(pres)); | ||