Feature #1491 ยป 0084-api_game_effects.c-Replace-NULL-with-nullptr.patch
| common/scriptcore/api_game_effects.c | ||
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return 0;
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}
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return get_target_bonus_effects(NULL,
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return get_target_bonus_effects(nullptr,
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&(const struct req_context) {
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.player = unit_owner(punit),
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.city = unit_tile(punit)
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? tile_city(unit_tile(punit)) : NULL,
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? tile_city(unit_tile(punit)) : nullptr,
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.tile = unit_tile(punit),
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.unit = punit,
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.unittype = unit_type_get(punit),
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| ... | ... | |
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const char *output_id, const char *effect_type)
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{
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const struct player *pplayer;
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const struct output_type *poutput = NULL;
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const struct output_type *poutput = nullptr;
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enum effect_type etype;
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LUASCRIPT_CHECK_STATE(L, 0);
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| ... | ... | |
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return 0;
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}
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if (output_id != NULL) {
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if (output_id != nullptr) {
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enum output_type_id id = output_type_by_identifier(output_id);
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if (id != O_LAST) {
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| ... | ... | |
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}
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}
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pplayer = (pcity != NULL ? city_owner(pcity) : NULL);
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pplayer = (pcity != nullptr ? city_owner(pcity) : nullptr);
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return get_target_bonus_effects(NULL,
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return get_target_bonus_effects(nullptr,
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&(const struct req_context) {
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.player = pplayer,
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.city = pcity,
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.tile = ptile,
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.output = poutput,
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},
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NULL,
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nullptr,
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etype);
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}
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| ... | ... | |
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return 0;
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}
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if (output_id != NULL) {
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if (output_id != nullptr) {
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enum output_type_id id = output_type_by_identifier(output_id);
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if (O_LAST == id){
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