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Bug #1571 ยป 0073-city_reset_foodbox-Drop-obsolete-shrink-parameter.patch

Marko Lindqvist, 07/05/2025 08:39 AM

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server/cityturn.c
}
/**********************************************************************//**
Reset the foodbox, usually when a city grows or shrinks.
By default it is reset to zero, but this can be increased by Growth_Food
of Shrink_Food effects.
Reset the foodbox, usually when a city shrinks.
By default it is reset to zero, but this can be increased by
Shrink_Food effects.
Usually this should be called before the city changes size.
**************************************************************************/
static void city_reset_foodbox(struct city *pcity, int new_size,
bool shrink)
static void city_reset_foodbox(struct city *pcity, int new_size)
{
int savings_pct = ( shrink
? city_shrink_granary_savings(pcity)
: city_growth_granary_savings(pcity));
int savings_pct = city_shrink_granary_savings(pcity);
pcity->food_stock = (city_granary_size(new_size) * savings_pct) / 100;
}
......
}
if (city_exist(saved_id)) {
city_reset_foodbox(pcity, city_size_get(pcity), TRUE);
city_reset_foodbox(pcity, city_size_get(pcity));
}
return;
......
_("Famine destroys %s entirely."),
city_link(pcity));
}
city_reset_foodbox(pcity, city_size_get(pcity) - 1, TRUE);
city_reset_foodbox(pcity, city_size_get(pcity) - 1);
if (city_reduce_size(pcity, 1, NULL, "famine")) {
pcity->had_famine = TRUE;
}
    (1-1/1)