Feature #1635 » 0062-granularity-Add-Attack-action-enabler.patch
| data/granularity/actions.ruleset | ||
|---|---|---|
| ; Actor units will - under certain circumstances - be forced to try | ||
| ; performing the following actions in the specified order after successfully | ||
| ; performing "Attack". | ||
| attack_post_success_forced_actions = "Unit Move" | ||
| attack_post_success_forced_actions = "Transport Disembark", | ||
|                                      "Conquer Extras", | ||
|                                      "Enter Hut", | ||
|                                      "Frighten Hut", | ||
|                                      "Unit Move" | ||
| ; Actor units will - under certain circumstances - be forced to try | ||
| ; performing the following actions in the specified order after successfully | ||
| ... | ... | |
|       "TerrainFlag", "NoCities", "Tile",  FALSE | ||
|     } | ||
| [enabler_attack_from_native] | ||
| action        = "Attack" | ||
| actor_reqs    = | ||
|     { "type",          "name",         "range", "present" | ||
|       "UnitTypeFlag",  "NonMil",       "Local", FALSE | ||
|       "MinMoveFrags",  "1",            "Local", TRUE | ||
|       "UnitState",     "OnNativeTile", "Local", TRUE | ||
|       "DiplRel",       "War",          "Local", TRUE | ||
|     } | ||
| [enabler_cultivate] | ||
| action        = "Cultivate" | ||
| actor_reqs    = | ||