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Feature #1680 ยป 0016-unitlist.-ch-Replace-NULL-with-nullptr.patch

Marko Lindqvist, 09/10/2025 07:31 PM

View differences:

common/unitlist.c
#include "unitlist.h"
/************************************************************************//**
Look for a unit with the given ID in the unit list. Returns NULL if none
Look for a unit with the given ID in the unit list. Returns nullptr if none
is found.
****************************************************************************/
struct unit *unit_list_find(const struct unit_list *punitlist, int unit_id)
......
}
} unit_list_iterate_end;
return NULL;
return nullptr;
}
/************************************************************************//**
common/unitlist.h
struct unit *_unit = \
game_unit_by_number(_unit##_numbers[_unit##_index]); \
\
if (NULL != _unit) {
if (_unit != nullptr) {
#define unit_list_iterate_safe_end \
} \
    (1-1/1)