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Bug #1865 » 1865.patch

John Robertson, 01/05/2026 12:23 PM

View differences:

client/gui-qt/dialogs.cpp
_("Your %s has arrived at %s.\nWhat is your command?"),
unit_name_translation(actor_unit),
city_name_get(target_city));
} else if (target_unit != nullptr) {
} else if (target_unit != nullptr && unit_owner(target_unit) != nullptr) {
astr_set(&text,
// TRANS: Your Spy is ready to act against Roman Freight.
_("Your %s is ready to act against %s %s."),
(3-3/4)