Feature #1905 ยป 0037-AI-Remove-double-spaces-from-war_countdown-messages.patch
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case DAI_WR_EXCUSE:
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dai_diplo_notify(ally,
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PL_("*%s (AI)* %s has grossly violated their treaties "
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"with us for own gain. We will answer in force in "
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"with us for own gain. We will answer in force in "
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"%d turn and expect you to honor your alliance "
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"with us and do likewise!",
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"*%s (AI)* %s has grossly violated their treaties "
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"with us for own gain. We will answer in force in "
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"with us for own gain. We will answer in force in "
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"%d turns and expect you to honor your alliance "
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"with us and do likewise!", countdown),
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player_name(pplayer),
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| ... | ... | |
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if (WAR(ally, target)) {
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dai_diplo_notify(ally,
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PL_("*%s (AI)* We will honor our alliance and declare "
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"war on %s in %d turn. Hold on - we are coming!",
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"war on %s in %d turn. Hold on - we are coming!",
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"*%s (AI)* We will honor our alliance and declare "
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"war on %s in %d turns. Hold on - we are coming!",
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"war on %s in %d turns. Hold on - we are coming!",
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countdown),
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player_name(pplayer),
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player_name(target),
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| ... | ... | |
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} else if (adip->at_war_with_ally) {
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dai_diplo_notify(ally,
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PL_("*%s (AI)* We will honor our alliance with %s and "
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"declare war on %s in %d turn. We expect you to "
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"declare war on %s in %d turn. We expect you to "
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"do likewise.",
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"*%s (AI)* We will honor our alliance with %s and "
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"declare war on %s in %d turns. We expect you to "
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"declare war on %s in %d turns. We expect you to "
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"do likewise.",
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countdown),
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player_name(pplayer),
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