Bug #1453 » 1453_Main.patch
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* Unit's veterancy system must have veterancy levels for the unit
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to advance to.
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"Escape" - unit has 50% chance to escape rather than being killed
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when killstack is enabled and the defender of its tile
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is defeated. The conditions are that it has more move
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points than required to move to an adjacent tile plus
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the attackers move points and that the attacker doesn't
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have the "CanKillEscaping" unit type flag.
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"Civil War" - if the requirements for this action are not fulfilled,
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civil war cannot happen.
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"Finish Unit" - city can finish building a unit
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"Finish Building" - city can finish building a building
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