Feature #301 ยป 0029-Granularity-Add-Plow-tech.patch
| data/granularity/effects.ruleset | ||
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[effect_irrigation]
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type = "Irrigation_Pct"
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value = 100
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value = 75
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reqs =
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{ "type", "name", "range"
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"Extra", "Irrigation", "Tile"
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}
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[effect_plow]
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type = "Irrigation_Pct"
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value = 25
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reqs =
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{ "type", "name", "range"
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"Extra", "Irrigation", "Tile"
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"Tech", "Plow", "Player"
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}
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[effect_nets]
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type = "Irrigation_Pct"
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| data/granularity/techs.ruleset | ||
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graphic_alt = "-"
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;helptext =
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[advance_plow]
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name = _("Plow")
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req1 = "Agriculture"
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req2 = "Horseback Riding"
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flags = ""
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graphic = "a.plow"
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graphic_alt = "-"
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helptext = _("\
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Make Irrigation fully effective.\
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")
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[advance_pottery]
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name = _("Pottery")
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req1 = "Fire"
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| data/granularity/terrain.ruleset | ||
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}
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build_time = 3
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removal_time = 0
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helptext = _("Irrigation increases tile food production.")
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helptext = _("\
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Irrigation increases tile food production. \
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Full bonus is achieved only when player also knows the Plow tech, \
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otherwise only 3/4 of the bonus is effective.\
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")
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[extra_nets]
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name = _("Nets")
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