Feature #389 » 0032-Granularity-Add-Culture.patch
| data/granularity/effects.ruleset | ||
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"OutputType", "Luxury", "Local"
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}
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[effect_culture_tech]
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type = "History"
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value = 5
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reqs =
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{ "type", "name", "range"
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"Tech", "Culture", "Player"
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}
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[effect_library_culture]
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type = "History"
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value = 2
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| data/granularity/techs.ruleset | ||
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Allows collecting taxes without miscalculation penalties.\
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")
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[advance_culture]
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name = _("Culture")
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req1 = "Art"
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req2 = "Code of Laws"
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flags = ""
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graphic = "a.culture"
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graphic_alt = "-"
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helptext = _("\
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History production of all cities gets increased by +5.\
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")
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[advance_currency]
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name = _("Currency")
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req1 = "Bronze Weapons"
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