Feature #441 ยป 0053-Granularity-Add-Legion.patch
| data/granularity/techs.ruleset | ||
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[advance_flight]
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name = _("Flight")
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req1 = "Deception"
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req1 = "Strategies"
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req2 = "Sailing"
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flags = ""
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graphic = "a.flight"
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| ... | ... | |
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Belief in natural spirits is the first step in Religious \
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tech tree branch.")
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[advance_strategies]
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name = _("Strategies")
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req1 = "Archery"
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req2 = "Iron Working"
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flags = ""
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graphic = "a.strategies"
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graphic_alt = "-"
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;helptext =
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[advance_the_wheel]
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name = _("The Wheel")
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req1 = "Masonry"
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| data/granularity/units.ruleset | ||
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name = _("Nomad")
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class = "Land"
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;reqs
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obsolete_by = "None"
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obsolete_by = "Settlers"
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graphic = "u.nomad"
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graphic_alt = "u.worker"
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sound_move = "m_nomad"
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| ... | ... | |
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{ "type", "name", "range"
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"Tech", "Cave Painting", "Player"
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}
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obsolete_by = "None"
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obsolete_by = "Archers"
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graphic = "u.warriors"
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graphic_alt = "-"
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sound_move = "m_warriors"
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| ... | ... | |
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{ "type", "name", "range"
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"Tech", "Bronze Weapons", "Player"
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}
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obsolete_by = "None"
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obsolete_by = "Legion"
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graphic = "u.phalanx"
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graphic_alt = "-"
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sound_move = "m_phalanx"
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| ... | ... | |
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Phalanx is a good defender for your early cities.\
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")
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[unit_legion]
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name = _("Legion")
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class = "Land"
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reqs =
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{ "type", "name", "range"
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"Tech", "Strategies", "Player"
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}
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obsolete_by = "None"
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graphic = "u.legion"
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graphic_alt = "-"
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sound_move = "m_legion"
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sound_move_alt = "m_generic"
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sound_fight = "f_legion"
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sound_fight_alt = "f_generic"
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build_cost = 2500
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pop_cost = 0
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attack = 25
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defense = 25
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hitpoints = 10
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firepower = 1
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move_rate = 100
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vision_radius_sq = 2
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transport_cap = 0
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fuel = 0
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uk_happy = 0
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uk_shield = 100
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uk_food = 0
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uk_gold = 0
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tp_defense = "Alight"
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;flags =
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roles = "Firstbuild"
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helptext = _("\
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Legion is fairly good both at defending and attacking. \
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")
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[unit_hunters]
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name = _("Hunters")
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class = "Land"
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