Bug #490 » 0056-Granularity-Correct-terrain-movement-costs.patch
| data/granularity/terrain.ruleset | ||
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graphic_alt2 = "-"
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identifier = "g"
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class = "Land"
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movement_cost = 5
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movement_cost = 60
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defense_bonus = 0
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food = 200
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shield = 0
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| ... | ... | |
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graphic_alt2 = "-"
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identifier = "f"
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class = "Land"
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movement_cost = 15
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movement_cost = 180
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defense_bonus = 30
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food = 100
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shield = 100
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| ... | ... | |
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graphic_alt2 = "-"
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identifier = "m"
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class = "Land"
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movement_cost = 50
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movement_cost = 600
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defense_bonus = 100
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food = 0
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shield = 100
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| ... | ... | |
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graphic_alt2 = "-"
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identifier = "p"
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class = "Land"
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movement_cost = 5
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movement_cost = 60
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defense_bonus = 0
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food = 100
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shield = 50
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| ... | ... | |
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graphic_alt2 = "-"
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identifier = " "
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class = "Oceanic"
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movement_cost = 5
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movement_cost = 60
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defense_bonus = 0
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food = 100
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shield = 100
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| ... | ... | |
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graphic_alt2 = "coast"
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identifier = ":"
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class = "Oceanic"
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movement_cost = 5
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movement_cost = 60
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defense_bonus = 0
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food = 100
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shield = 100
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