Feature #520 » 0040-Granularity-Add-Bounty-Hunter.patch
| data/granularity/actions.ruleset | ||
|---|---|---|
|
"UnitState", "Transporting", "Local", FALSE
|
||
|
"CityTile", "Center", "Tile", FALSE
|
||
|
}
|
||
|
[actionenabler_capture_bounty_hunter]
|
||
|
action = "Capture Units"
|
||
|
actor_reqs =
|
||
|
{ "type", "name", "range"
|
||
|
"UnitType", "Bounty Hunter", "Local"
|
||
|
"DiplRel", "War", "Local"
|
||
|
"MinMoveFrags", "1", "Local"
|
||
|
}
|
||
|
target_reqs =
|
||
|
{ "type", "name", "range", "present"
|
||
|
"UnitState", "Transporting", "Local", FALSE
|
||
|
"CityTile", "Center", "Tile", FALSE
|
||
|
}
|
||
| data/granularity/techs.ruleset | ||
|---|---|---|
|
Make Irrigation fully effective.\
|
||
|
")
|
||
|
[advance_policing]
|
||
|
name = _("Policing")
|
||
|
req1 = "Code of Laws"
|
||
|
req2 = "Bronze Weapons"
|
||
|
flags = ""
|
||
|
graphic = "a.policing"
|
||
|
graphic_alt = "-"
|
||
|
;helptext =
|
||
|
[advance_pottery]
|
||
|
name = _("Pottery")
|
||
|
req1 = "Fire"
|
||
| data/granularity/units.ruleset | ||
|---|---|---|
|
Horsemen are the first fast unit.\
|
||
|
")
|
||
|
[unit_catapuly]
|
||
|
[unit_catapult]
|
||
|
name = _("Catapult")
|
||
|
class = "Land"
|
||
|
reqs =
|
||
| ... | ... | |
|
Catapults are the first bombarding unit and it can also destroy buildings.\
|
||
|
")
|
||
|
[unit_bounty_hunter]
|
||
|
name = _("Bounty Hunter")
|
||
|
class = "Land"
|
||
|
reqs =
|
||
|
{ "type", "name", "range"
|
||
|
"Tech", "Policing", "Player"
|
||
|
}
|
||
|
obsolete_by = "None"
|
||
|
graphic = "u.bounty_hunter"
|
||
|
graphic_alt = "u.legion"
|
||
|
sound_move = "m_bounty_hunter"
|
||
|
sound_move_alt = "m_generic"
|
||
|
sound_fight = "f_bounty_hunter"
|
||
|
sound_fight_alt = "f_generic"
|
||
|
build_cost = 2800
|
||
|
pop_cost = 0
|
||
|
attack = 10
|
||
|
defense = 10
|
||
|
hitpoints = 10
|
||
|
firepower = 1
|
||
|
move_rate = 30
|
||
|
vision_radius_sq = 2
|
||
|
transport_cap = 0
|
||
|
fuel = 0
|
||
|
uk_happy = 0
|
||
|
uk_shield = 100
|
||
|
uk_food = 0
|
||
|
uk_gold = 0
|
||
|
tp_defense = "Alight"
|
||
|
;flags =
|
||
|
;roles =
|
||
|
helptext = _("\
|
||
|
Bounty Hunters are able to capture all enemy units.\
|
||
|
")
|
||
|
[unit_bomber]
|
||
|
name = _("Bomber")
|
||
|
class = "Air"
|
||
| ... | ... | |
|
uk_food = 0
|
||
|
uk_gold = 0
|
||
|
tp_defense = "Alight"
|
||
|
flags = "Cities"
|
||
|
flags = "Cities", "Defenseless"
|
||
|
helptext = _("\
|
||
|
Settlers are specialized in founding new cities.\
|
||
|
")
|
||
- « Previous
- 1
- 2
- Next »