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Feature #1769
closedsavegame: version-gate log message about ACTIVITY_GOTO vs goto_tile inconsistency
Start date:
11/24/2025
Due date:
% Done:
0%
Estimated time:
Description
#1741 is about to add savegame sanity check about nullptr goto_tile for units with ACTIVITY_GOTO. From #1695 we know that there currently is a bug causing that sanity check to fail sometimes. Once we have found and fixed that bug, the savegame log message should be version-gated by the means of sg_regr() to not give alarm about known and then already fixed bug.
Files
Updated by Marko Lindqvist 22 days ago
- Related to Bug #1741: Server crash due to animal kingdom ai added
Updated by Marko Lindqvist 22 days ago
- Related to Bug #1695: SIGSEGV from NULL punit->goto_tile added
Updated by Marko Lindqvist 22 days ago
I think fixing #1768 gives us a reason to version-gate those log messages in next releases already.
Updated by Marko Lindqvist 22 days ago
- Blocked by Bug #1768: savegame: In lack of orders, goto_tile nullified even if unit has ACTIVITY_GOTO added
Actions
#7
Updated by Marko Lindqvist 20 days ago
- File 0042-savegame3.c-version-gate-goto_tile-sanity-logging.patch 0042-savegame3.c-version-gate-goto_tile-sanity-logging.patch added
- File 0007-savegame3.c-version-gate-goto_tile-sanity-logging.patch 0007-savegame3.c-version-gate-goto_tile-sanity-logging.patch added
- Status changed from New to In Review
- Assignee set to Marko Lindqvist
- Target version set to 3.1.6
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