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Feature #2080
open"Join City": new citizens should do something useful
Status:
New
Priority:
Normal
Assignee:
-
Category:
Server
Target version:
-
Start date:
07/20/2026
Due date:
% Done:
0%
Estimated time:
Description
Current code in city_add_unit() just makes the new citizens into DEFAULT_SPECIALIST's, which is not what any user would ever want. This usually leaves the city with a food deficit, and if the user doesn't click on the city and re-assign the new citizens the city will lose pop, possibly on the next turn. Better to call auto_arrange_workers().
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