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Bug #2085
openF6 tech tree nodes show buildings with negative tech reqs
Status:
New
Priority:
Normal
Assignee:
-
Category:
client-common
Target version:
-
Start date:
07/26/2026
Due date:
% Done:
0%
Estimated time:
Description
reported by John Campbell on the forum -
https://forum.freeciv.org/f/viewtopic.php?t=95525
Improvements shown in tech nodes don't distinguish between positive and negative tech requirements.
Governments also.
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