Project

General

Profile

Actions

Bug #271

closed

civ2civ3/sandbox: Insane disaster values

Added by Marko Lindqvist 10 months ago. Updated 10 months ago.

Status:
Closed
Priority:
Normal
Category:
Rulesets
Target version:
Start date:
02/20/2024
Due date:
% Done:

0%

Estimated time:

Description

civ2civ3 and sandbox rulesets have relative frequncy of the disasters 100 for every disaster, i.e., 10x that of classic (and I suppose, what they had originally). I suppose this to have desired frequency with the default disasters server setting value of 10, but it renders higher server setting values meaningless and insane; values far below the max already cause every disaster type to occur every turn in every city. Instead of having the relative frequencies in the ruleset 10x the normal, the default server setting value should be 10x, to still give user control to change the frequency between sensible values.


Files

Actions

Also available in: Atom PDF