Bug #1028 » 0024-Make-action-selection-dialog-to-appear-on-airlift.patch
server/unittools.c | ||
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punit->action_decision_tile = NULL;
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punit->action_decision_want = ACT_DEC_NOTHING;
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if (!adj && action_tgt_city(punit, pdesttile, FALSE)) {
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/* The unit can perform an action to the city at the destination tile.
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* A long distance move (like an airlift) doesn't ask what action to
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* perform before moving. Ask now. */
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punit->action_decision_want = ACT_DEC_PASSIVE;
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punit->action_decision_tile = pdesttile;
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}
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/* Claim ownership of fortress? */
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if (conquer_extras_allowed
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&& tile_has_claimable_base(pdesttile, unit_type_get(punit))) {
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... | ... | |
}
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}
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if (!adj && action_tgt_city(punit, pdesttile, FALSE)) {
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/* The unit can perform an action to the city at the destination tile.
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* A long distance move (like an airlift) doesn't ask what action to
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* perform before moving. Ask now. */
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punit->action_decision_want = ACT_DEC_PASSIVE;
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punit->action_decision_tile = pdesttile;
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}
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/* Notifications of the move to the clients. */
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if (adj) {
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/* Special case: 'punit' is moving to adjacent position. Then we show
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