Bug #1834 » 0047-AI-Fix-failing-war_countdown-adip-countdown-1-assert.patch
| ai/default/daidiplomacy.c | ||
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struct player_spaceship *ship = &aplayer->spaceship;
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if (aplayer == pplayer
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|| adip->countdown >= 0 /* Already counting down to war */
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|| adip->countdown != -1 /* Already counting down to war */
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|| ship->state == SSHIP_NONE
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|| players_on_same_team(pplayer, aplayer)
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|| pplayers_at_war(pplayer, aplayer)) {
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