Feature #2380 ยป 0086-Remove-double-spaces-from-Port-Facility-helptext.patch
| data/civ2/buildings.ruleset | ||
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sound_alt = "b_generic"
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sound_alt2 = "-"
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helptext = _("\
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Allows a city to build veteran sea units. Also, damaged sea units\
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Allows a city to build veteran sea units. Also, damaged sea units\
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which stay in town for one full turn without moving are completely\
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restored.\
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")
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| data/civ2civ3/buildings.ruleset | ||
|---|---|---|
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sound_alt = "b_generic"
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|
sound_alt2 = "-"
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|
helptext = _("\
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|
Allows a city to build veteran sea units. Also, damaged sea units\
|
||
|
Allows a city to build veteran sea units. Also, damaged sea units\
|
||
|
which stay in town for one full turn without moving are completely\
|
||
|
restored.\
|
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|
")
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| data/classic/buildings.ruleset | ||
|---|---|---|
|
sound_alt = "b_generic"
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|
sound_alt2 = "-"
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||
|
helptext = _("\
|
||
|
Allows a city to build veteran sea units. Also, damaged sea units\
|
||
|
Allows a city to build veteran sea units. Also, damaged sea units\
|
||
|
which stay in town for one full turn without moving are completely\
|
||
|
restored.\
|
||
|
")
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||
| data/goldkeep/buildings.ruleset | ||
|---|---|---|
|
sound_alt = "b_generic"
|
||
|
sound_alt2 = "-"
|
||
|
helptext = _("\
|
||
|
Allows a city to build veteran sea units. Also, damaged sea units\
|
||
|
Allows a city to build veteran sea units. Also, damaged sea units\
|
||
|
which stay in town for one full turn without moving are completely\
|
||
|
restored.\
|
||
|
")
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||
| data/multiplayer/buildings.ruleset | ||
|---|---|---|
|
sound_alt = "b_generic"
|
||
|
sound_alt2 = "-"
|
||
|
helptext = _("\
|
||
|
Allows a city to build veteran sea units. Also, damaged sea units\
|
||
|
Allows a city to build veteran sea units. Also, damaged sea units\
|
||
|
which stay in town for one full turn without moving are completely\
|
||
|
restored.\
|
||
|
")
|
||
| data/sandbox/buildings.ruleset | ||
|---|---|---|
|
sound_alt = "b_generic"
|
||
|
sound_alt2 = "-"
|
||
|
helptext = _("\
|
||
|
Allows a city to build veteran sea units. Also, damaged sea units\
|
||
|
Allows a city to build veteran sea units. Also, damaged sea units\
|
||
|
which stay in town for one full turn without moving are completely\
|
||
|
restored.\
|
||
|
")
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||