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Bug #489 ยป 0019-handle_investigate_started-Fix-dead-assignment-of-un.patch

Marko Lindqvist, 04/20/2024 05:52 PM

View differences:

client/packhand.c
struct city *pcity;
if (!has_capability("ids32", client.conn.capability)) {
unit_id32 = unit_id16;
city_id32 = city_id16;
/* Unit id not used by this function. */
}
pcity = game_city_by_number(city_id32);
    (1-1/1)