Bug #489 ยป 0019-handle_investigate_started-Fix-dead-assignment-of-un.patch
client/packhand.c | ||
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struct city *pcity;
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if (!has_capability("ids32", client.conn.capability)) {
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unit_id32 = unit_id16;
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city_id32 = city_id16;
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/* Unit id not used by this function. */
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}
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pcity = game_city_by_number(city_id32);
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