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Bug #490 » 0056-Granularity-Correct-terrain-movement-costs.patch

Marko Lindqvist, 04/20/2024 07:22 PM

View differences:

data/granularity/terrain.ruleset
graphic_alt2 = "-"
identifier = "g"
class = "Land"
movement_cost = 5
movement_cost = 60
defense_bonus = 0
food = 200
shield = 0
......
graphic_alt2 = "-"
identifier = "f"
class = "Land"
movement_cost = 15
movement_cost = 180
defense_bonus = 30
food = 100
shield = 100
......
graphic_alt2 = "-"
identifier = "m"
class = "Land"
movement_cost = 50
movement_cost = 600
defense_bonus = 100
food = 0
shield = 100
......
graphic_alt2 = "-"
identifier = "p"
class = "Land"
movement_cost = 5
movement_cost = 60
defense_bonus = 0
food = 100
shield = 50
......
graphic_alt2 = "-"
identifier = " "
class = "Oceanic"
movement_cost = 5
movement_cost = 60
defense_bonus = 0
food = 100
shield = 100
......
graphic_alt2 = "coast"
identifier = ":"
class = "Oceanic"
movement_cost = 5
movement_cost = 60
defense_bonus = 0
food = 100
shield = 100
(1-1/2)