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Bug #490
closedGranularity: Wrong terrain move costs
Start date:
04/20/2024
Due date:
% Done:
0%
Estimated time:
Description
Granularity ruleset has move fragments set to 60, but terrains' movement costs are defined like the base would be 5.
Files
Updated by Marko Lindqvist 10 months ago
- File 0056-Granularity-Correct-terrain-movement-costs.patch 0056-Granularity-Correct-terrain-movement-costs.patch added
- Status changed from New to In Review
- Assignee set to Marko Lindqvist
Updated by Marko Lindqvist 10 months ago
It's not about move fragments, but about the speed of the units. Still, the patch is correct fix for the issue.
Updated by Marko Lindqvist 10 months ago
- File 0031-Granularity-Correct-terrain-movement-costs.patch 0031-Granularity-Correct-terrain-movement-costs.patch added
- Correct to use base cost of 50 (from unit speed), instead of 60 (from fragments)
Updated by Marko Lindqvist 10 months ago
- Status changed from In Review to Closed
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