Feature #696 ยป 0002-fc_types_enums.def-sort-universals_n.patch
gen_headers/enums/fc_types_enums.def | ||
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enum universals_n
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prefix VUT_
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count
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style identifiers sorted
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values
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NONE "None"
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NONE "None"; style-ignore # keep this first
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ACHIEVEMENT "Achievement"
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ACTION "Action"
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ACTIVITY "Activity"
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ADVANCE "Tech"
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GOVERNMENT "Gov"
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IMPROVEMENT "Building"
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TERRAIN "Terrain"
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NATION "Nation"
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UTYPE "UnitType"
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UTFLAG "UnitFlag"
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UCLASS "UnitClass"
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UCFLAG "UnitClassFlag"
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OTYPE "OutputType"
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SPECIALIST "Specialist"
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/* Minimum size: at city range means city size */
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MINSIZE "MinSize"
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AGE "Age"
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/* AI level of the player */
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AI_LEVEL "AI"
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/* More generic terrain type currently "Land" or "Ocean" */
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TERRAINCLASS "TerrainClass"
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MINYEAR "MinYear"
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/* Terrain alterations that are possible */
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TERRAINALTER "TerrainAlter"
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/* Target tile is used by city. */
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CITYSTATUS "CityStatus"
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CITYTILE "CityTile"
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GOOD "Good"
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TERRFLAG "TerrainFlag"
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NATIONALITY "Nationality"
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ROADFLAG "RoadFlag"
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EXTRA "Extra"
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TECHFLAG "TechFlag"
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ACHIEVEMENT "Achievement"
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COUNTER "Counter"
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DIPLREL "DiplRel"
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MAXTILEUNITS "MaxUnitsOnTile"
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STYLE "Style"
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MINCULTURE "MinCulture"
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UNITSTATE "UnitState"
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MINMOVES "MinMoveFrags"
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MINVETERAN "MinVeteran"
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MINHP "MinHitPoints"
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AGE "Age"
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NATIONGROUP "NationGroup"
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TOPO "Topology"
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IMPR_GENUS "BuildingGenus"
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ACTION "Action"
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MINTECHS "MinTechs"
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EXTRAFLAG "ExtraFlag"
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MINCALFRAG "MinCalFrag"
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SERVERSETTING "ServerSetting"
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CITYSTATUS "CityStatus"
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MINFOREIGNPCT "MinForeignPct"
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ACTIVITY "Activity"
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DIPLREL_TILE "DiplRelTile"
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DIPLREL_TILE_O "DiplRelTileOther"
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DIPLREL_UNITANY "DiplRelUnitAny"
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DIPLREL_UNITANY_O "DiplRelUnitAnyOther"
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MINLATITUDE "MinLatitude"
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EXTRA "Extra"
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EXTRAFLAG "ExtraFlag"
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FORM_AGE "FormAge"
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GOOD "Good"
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GOVERNMENT "Gov"
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IMPROVEMENT "Building"
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IMPR_FLAG "BuildingFlag"
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IMPR_GENUS "BuildingGenus"
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MAXLATITUDE "MaxLatitude"
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COUNTER "Counter"
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MAXTILEUNITS "MaxUnitsOnTile"
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MINCALFRAG "MinCalFrag"
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MINCITIES "MinCities"
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MINCULTURE "MinCulture"
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MINFOREIGNPCT "MinForeignPct"
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MINHP "MinHitPoints"
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MINLATITUDE "MinLatitude"
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MINMOVES "MinMoveFrags"
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/* Minimum size: at city range means city size */
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MINSIZE "MinSize"
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MINTECHS "MinTechs"
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MINVETERAN "MinVeteran"
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MINYEAR "MinYear"
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NATION "Nation"
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NATIONALITY "Nationality"
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NATIONGROUP "NationGroup"
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ORIGINAL_OWNER "OriginalOwner"
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IMPR_FLAG "BuildingFlag"
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WRAP "Wrap"
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OTYPE "OutputType"
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PLAYER_FLAG "PlayerFlag"
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PLAYER_STATE "PlayerState"
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FORM_AGE "FormAge"
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MINCITIES "MinCities"
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ROADFLAG "RoadFlag"
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SERVERSETTING "ServerSetting"
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SPECIALIST "Specialist"
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STYLE "Style"
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TECHFLAG "TechFlag"
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TERRAIN "Terrain"
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/* Terrain alterations that are possible */
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TERRAINALTER "TerrainAlter"
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/* More generic terrain type currently "Land" or "Ocean" */
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TERRAINCLASS "TerrainClass"
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TERRFLAG "TerrainFlag"
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TOPO "Topology"
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UCFLAG "UnitClassFlag"
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UCLASS "UnitClass"
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UNITSTATE "UnitState"
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UTFLAG "UnitFlag"
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UTYPE "UnitType"
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WRAP "Wrap"
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end
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