Bug #727 » 0026-game.ruleset-Improve-tech_upkeep_style-documentation.patch
data/alien/game.ruleset | ||
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; Method of paying tech upkeep
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; "None" - no upkeep
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; "Basic" - upkeep is calculated as:
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; <Cost of technology> / tech_upkeep_divider - tech_upkeep_free
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; <Cost of technology> / tech_upkeep_divider - <Free tech upkeep>
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; "Cities" - upkeep is calculated like "Basic", but multiplied by number of cities
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tech_upkeep_style = "None"
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data/civ1/game.ruleset | ||
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; Method of paying tech upkeep
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; "None" - no upkeep
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; "Basic" - upkeep is calculated as:
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; <Cost of technology> / tech_upkeep_divider - tech_upkeep_free
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; <Cost of technology> / tech_upkeep_divider - <Free tech upkeep>
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; "Cities" - upkeep is calculated like "Basic", but multiplied by number of cities
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tech_upkeep_style = "None"
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data/civ2/game.ruleset | ||
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; Method of paying tech upkeep
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; "None" - no upkeep
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; "Basic" - upkeep is calculated as:
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; <Cost of technology> / tech_upkeep_divider - tech_upkeep_free
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; <Cost of technology> / tech_upkeep_divider - <Free tech upkeep>
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; "Cities" - upkeep is calculated like "Basic", but multiplied by number of cities
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tech_upkeep_style = "None"
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data/civ2civ3/game.ruleset | ||
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; Method of paying tech upkeep
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; "None" - no upkeep
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; "Basic" - upkeep is calculated as:
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; <Cost of technology> / tech_upkeep_divider - tech_upkeep_free
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; <Cost of technology> / tech_upkeep_divider - <Free tech upkeep>
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; "Cities" - upkeep is calculated like "Basic", but multiplied by number of cities
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tech_upkeep_style = "Cities"
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data/classic/game.ruleset | ||
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; Method of paying tech upkeep
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; "None" - no upkeep
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; "Basic" - upkeep is calculated as:
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; <Cost of technology> / tech_upkeep_divider - tech_upkeep_free
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; <Cost of technology> / tech_upkeep_divider - <Free tech upkeep>
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; "Cities" - upkeep is calculated like "Basic", but multiplied by number of cities
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tech_upkeep_style = "None"
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data/goldkeep/game.ruleset | ||
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; Method of paying tech upkeep
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; "None" - no upkeep
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; "Basic" - upkeep is calculated as:
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; <Cost of technology> / tech_upkeep_divider - tech_upkeep_free
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; <Cost of technology> / tech_upkeep_divider - <Free tech upkeep>
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; "Cities" - upkeep is calculated like "Basic", but multiplied by number of cities
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tech_upkeep_style = "Basic"
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data/granularity/game.ruleset | ||
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; Method of paying tech upkeep
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; "None" - no upkeep
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; "Basic" - upkeep is calculated as:
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; <Cost of technology> / tech_upkeep_divider - tech_upkeep_free
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; <Cost of technology> / tech_upkeep_divider - <Free tech upkeep>
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; "Cities" - upkeep is calculated like "Basic", but multiplied by number of cities
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tech_upkeep_style = "None"
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data/multiplayer/game.ruleset | ||
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; Method of paying tech upkeep
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; "None" - no upkeep
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; "Basic" - upkeep is calculated as:
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; <Cost of technology> / tech_upkeep_divider - tech_upkeep_free
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; <Cost of technology> / tech_upkeep_divider - <Free tech upkeep>
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; "Cities" - upkeep is calculated like "Basic", but multiplied by number of cities
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tech_upkeep_style = "None"
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data/ruledit/comments-3.3.txt | ||
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; Method of paying tech upkeep\n\
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; \"None\" - no upkeep\n\
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; \"Basic\" - upkeep is calculated as:\n\
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; <Cost of technology> / tech_upkeep_divider - tech_upkeep_free\n\
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; <Cost of technology> / tech_upkeep_divider - <Free tech upkeep>\n\
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; \"Cities\" - upkeep is calculated like \"Basic\", but multiplied by number of cities\
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"
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data/sandbox/game.ruleset | ||
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; Method of paying tech upkeep
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; "None" - no upkeep
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; "Basic" - upkeep is calculated as:
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; <Cost of technology> / tech_upkeep_divider - tech_upkeep_free
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; <Cost of technology> / tech_upkeep_divider - <Free tech upkeep>
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; "Cities" - upkeep is calculated like "Basic", but multiplied by number of cities
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tech_upkeep_style = "Cities"
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data/stub/game.ruleset | ||
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; Method of paying tech upkeep
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; "None" - no upkeep
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; "Basic" - upkeep is calculated as:
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; <Cost of technology> / tech_upkeep_divider - tech_upkeep_free
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; <Cost of technology> / tech_upkeep_divider - <Free tech upkeep>
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; "Cities" - upkeep is calculated like "Basic", but multiplied by number of cities
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tech_upkeep_style = "None"
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data/webperimental/game.ruleset | ||
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; Method of paying tech upkeep
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; "None" - no upkeep
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; "Basic" - upkeep is calculated as:
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; <Cost of technology> / tech_upkeep_divider - tech_upkeep_free
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; <Cost of technology> / tech_upkeep_divider - <Free tech upkeep>
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; "Cities" - upkeep is calculated like "Basic", but multiplied by number of cities
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tech_upkeep_style = "None"
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