Actions
Bug #1265
closedcall_incident(): Mismatched players_iterate() / players_iterate_end
Start date:
03/24/2025
Due date:
% Done:
0%
Estimated time:
Description
call_incident() has a badly placed players_iterate_end. It's not after the block that players_iterate() begun, but after an if ... else {} -block. At the moment the issue is only semantic as players_iterate_end only closes blocks opened by players_iterate() and overall number of consecutive closing braces is correct, they are just "in wrong order"
Files
Updated by Marko Lindqvist about 1 month ago
- Subject changed from call_incident(): Mismathed players_iterate() / players_iterate_end to call_incident(): Mismatched players_iterate() / players_iterate_end
Updated by Marko Lindqvist about 1 month ago
- File 0037-call_incident-Move-players_iterate_end-to-correct-pl.patch 0037-call_incident-Move-players_iterate_end-to-correct-pl.patch added
- Status changed from New to In Review
- Assignee set to Marko Lindqvist
- Target version set to 3.1.5
Actions