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Bug #1265

closed

call_incident(): Mismatched players_iterate() / players_iterate_end

Added by Marko Lindqvist about 2 months ago. Updated about 1 month ago.

Status:
Closed
Priority:
Normal
Category:
Server
Target version:
Start date:
03/24/2025
Due date:
% Done:

0%

Estimated time:

Description

call_incident() has a badly placed players_iterate_end. It's not after the block that players_iterate() begun, but after an if ... else {} -block. At the moment the issue is only semantic as players_iterate_end only closes blocks opened by players_iterate() and overall number of consecutive closing braces is correct, they are just "in wrong order"


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