Project

General

Profile

Actions

Feature #1277

open

help for terrain alterations should tell about transform requiring adjacent tiles

Added by Dean Brown 3 days ago. Updated 3 days ago.

Status:
New
Priority:
Normal
Assignee:
-
Category:
client-common
Target version:
-
Start date:
04/01/2025
Due date:
% Done:

0%

Estimated time:

Description

From comments in terrain.ruleset -

; Percentage of "land" tiles required to be adjacent to a water tile before
; it may be "reclaimed" into a land tile (0-101; 0=anywhere, default 101=nowhere)
ocean_reclaim_requirement = 30

; Percentage of "water" tiles required to be adjacent to a land tile before
; it may be "channeled" into a water tile (0-101; 0=anywhere, default 101=nowhere)
land_channel_requirement = 10

If relevant, we should say how many adjacent land/water tiles are required to transform a tile.

Complication - terrain.ruleset file may include a transform from a land to ocean, or from ocean to land,
which then is not possible because the value of land_channel_requirement or ocean_reclaim_requirement
prevents it. If there is such a conflict, the *_requirement wins.


Files

patch1277.diff (4.15 KB) patch1277.diff Dean Brown, 04/01/2025 04:17 AM
Actions #1

Updated by Dean Brown 3 days ago

Patch from 3.1 branch, should work/merge OK for others.

Actions

Also available in: Atom PDF