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Bug #2156

closed

access_area resolution not omniscient

Added by Marko Lindqvist 29 days ago. Updated about 3 hours ago.

Status:
Closed
Priority:
Normal
Category:
Server
Target version:
Start date:
08/22/2026
Due date:
% Done:

0%

Estimated time:

Description

access_areas are currently resolved based on player's own knowledge of the map. That's not right, as it may give access that isn't truly there. Most importantly this shows up in the early game where path finding considers unknown tiles to be potentially suitable for the access unit, giving access almost everywhere.


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Actions #1

Updated by Marko Lindqvist 29 days ago

Actions #2

Updated by Marko Lindqvist about 3 hours ago

  • Status changed from In Review to Closed
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