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Bug #2156
openaccess_area resolution not omniscient
Start date:
08/22/2026
Due date:
% Done:
0%
Estimated time:
Description
access_areas are currently resolved based on player's own knowledge of the map. That's not right, as it may give access that isn't truly there. Most importantly this shows up in the early game where path finding considers unknown tiles to be potentially suitable for the access unit, giving access almost everywhere.
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