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Bug #2366

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Too long path by holding "g" causes game to crash

Added by Eelis Vuokko 3 days ago. Updated about 9 hours ago.

Status:
In Review
Priority:
Normal
Category:
General
Target version:
Start date:
10/11/2026
Due date:
% Done:

0%

Estimated time:

Description

Predetermining a path for a unit by holding "g", one can crash the game by creating a really long path such as in the image.

This happened consistently using:
Windows 11 Pro 10.0.26200
gtk4 (gtk 4.14.4, glib 2.80.4)
version 3.2.6


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