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Feature #2435
closedAnimated workers for amplio2
Start date:
10/29/2026
Due date:
% Done:
0%
Estimated time:
Description
Hani Ejeilat has opened a PR about animated workers for amplio2 tileset:
https://github.com/freeciv/freeciv/pull/96
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#1
Updated by Marko Lindqvist 8 days ago
- File 0077-amplio2-Add-worker-animations.patch 0077-amplio2-Add-worker-animations.patch added
- File 0046-amplio2-Add-worker-animations.patch 0046-amplio2-Add-worker-animations.patch added
- Status changed from New to In Review
- Assignee set to Marko Lindqvist
- Target version set to 3.3.0-beta1
I took that PR, and:
- Merged commits together to just one commit
- Include new files to the release tarball, and install them to freeciv data directory
- Include worker_unit spec files to amplio2 and hexemplio tilespec files list
- Corrected worker_unit.spec capstr
- Commented out now-duplicate worker_Idle from amplio2/units.spec
- Replaced non-existent activity "dig" with "Plant"
- Replaced non-existent activity "chop" with "Cultivate"
- Replaced unsupported entries "info.artist" and "info.artist2026" with "info.artists"
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