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Bug #324

closed

Allied victory not working if all players allied before anybody defeated

Added by Marko Lindqvist 7 months ago. Updated 7 months ago.

Status:
Closed
Priority:
Normal
Category:
Server
Target version:
Start date:
03/20/2024
Due date:
% Done:

0%

Estimated time:

Description

check_for_game_over() has guard "if (0 < defeated)" for the block that includes also check for allied victory. Thus allied victory is not possible if nobody has been defeated before it. That breaks the case where all players form an alliance without anybody getting defeated.


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Actions #1

Updated by Marko Lindqvist 7 months ago

Actions #2

Updated by Marko Lindqvist 7 months ago

  • Status changed from In Review to Closed
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