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Bug #493

closed

Lua: Game_Info exposes internal ids

Added by Marko Lindqvist 29 days ago. Updated 12 days ago.

Status:
Closed
Priority:
Normal
Category:
Scripting API
Target version:
Start date:
04/21/2024
Due date:
% Done:

0%

Estimated time:

Description

Noticed on https://www.freeciv.org/wiki/Lua_reference_manual#Utilities

The new Game_Info object in S3_2 exposes some internal ids, along their public names. It's bad and unnecessary. The names should be enough for any lua scripting needs. Let's remove the internal ids part before they get to any stable format.


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Related issues 1 (1 open0 closed)

Blocks Tasks #397: S3_2 datafileformat freeze (d3f)NewMarko Lindqvist04/02/2024

Actions
Actions #1

Updated by Marko Lindqvist 29 days ago

  • Blocks Tasks #397: S3_2 datafileformat freeze (d3f) added
Actions #2

Updated by Marko Lindqvist 29 days ago

Actions #3

Updated by Marko Lindqvist 12 days ago

  • Status changed from In Review to Closed
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