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Bug #493
closedLua: Game_Info exposes internal ids
Start date:
04/21/2024
Due date:
% Done:
0%
Estimated time:
Description
Noticed on https://www.freeciv.org/wiki/Lua_reference_manual#Utilities
The new Game_Info object in S3_2 exposes some internal ids, along their public names. It's bad and unnecessary. The names should be enough for any lua scripting needs. Let's remove the internal ids part before they get to any stable format.
Files
Updated by Marko Lindqvist 7 months ago
- Blocks Tasks #397: S3_2 datafileformat freeze (d3f) added
Updated by Marko Lindqvist 7 months ago
- File 0060-Lua-Don-t-expose-internal-tech-cost-and-leakage-ids.patch 0060-Lua-Don-t-expose-internal-tech-cost-and-leakage-ids.patch added
- Status changed from New to In Review
- Assignee set to Marko Lindqvist
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