General

Profile

David Fernandez

  • Login: bard
  • Registered on: 05/05/2024
  • Last connection: 11/17/2025

Issues

open closed Total
Assigned issues 0 0 0
Reported issues 1 1 2

Activity

11/17/2025

01:58 PM Freeciv Bug #1741: Server crash due to animal kingdom ai
I have applied your patch, loaded the problematic savegame, and I was able to continue the game without crashes for s... David Fernandez
12:49 PM Freeciv Bug #1741: Server crash due to animal kingdom ai
Thank you for the patch. The cause of the broken savegame might be the scenario I used to start the game, which uses ... David Fernandez

11/16/2025

04:00 PM Freeciv Bug #1741: Server crash due to animal kingdom ai
Attached the savegame that crashes after pressing end turn.
This is the ruleset used:
https://raw.githubusercontent...
David Fernandez
02:09 PM Freeciv Bug #1741 (In Review): Server crash due to animal kingdom ai
I'm playing on 3.1.5+, with a custom scenario/ruleset (that uses to work fine), and the server always crashes when I ... David Fernandez

07/27/2024

03:35 PM Freeciv Bug #763: New release of civ2civ3_earth (for 3.1.2)
Thank you very much. I confirm it works now to intall the mod for 3.1.
My plan for the future is to do a version f...
David Fernandez

07/23/2024

11:18 PM Freeciv Bug #763 (Closed): New release of civ2civ3_earth (for 3.1.2)
I have released a new version of my civ2civ3_earth modpack for 3.1 (v2024_05).
Could you please make it available ...
David Fernandez

05/31/2024

12:12 AM Freeciv Feature #553: dai_manage_unit(): Use utype advisor cache instead of checking UTYF_WORKERS
Btw, my tests were with the head of S3_1 that also includes the patch AI-Cache-worker-by-unit-s-possible-actions.patch David Fernandez

05/30/2024

11:53 PM Freeciv Feature #553: dai_manage_unit(): Use utype advisor cache instead of checking UTYF_WORKERS
First, thank you for solving my registration issue.
I have been testing this patch and it seems to allow AI to han...
David Fernandez

Also available in: Atom