John Robertson
- Login: jro@advops.com
- Registered on: 07/29/2025
- Last connection: 07/29/2025
Issues
open | closed | Total | |
---|---|---|---|
Assigned issues | 0 | 0 | 0 |
Reported issues | 3 | 1 | 4 |
Activity
08/06/2025
- 08:17 PM Freeciv Bug #1646: Fixed a SIGSEGV in unit_order_list_is_sane()
- reformatted patch file
08/05/2025
- 06:09 PM Freeciv Bug #1646: Fixed a SIGSEGV in unit_order_list_is_sane()
- Outside of the save/load game from file, the `punit->goto_tile` is cleared when the `punit->orders.list` and `punit->...
- 08:09 AM Freeciv Bug #1646: Fixed a SIGSEGV in unit_order_list_is_sane()
- The NULL check could be considered unnecessary, as the [now reliable] `orders.length == 0` would suffice to both prev...
- 08:04 AM Freeciv Bug #1646: Fixed a SIGSEGV in unit_order_list_is_sane()
- Please review the proposed patch and recommend revisions as needed.
- 08:01 AM Freeciv Bug #1646 (In Review): Fixed a SIGSEGV in unit_order_list_is_sane()
- For various reasons, during the save or load of a game file, if a unit's action list is rejected, the process will de...
08/02/2025
- 07:37 AM Freeciv Bug #1643: world-wrapped naval goto crashes network connection
- non-wrapping goto commands work
- 07:31 AM Freeciv Bug #1643 (New): world-wrapped naval goto crashes network connection
- (latest dev / qt-client)
related to #1642
# select a naval ship
# issue a goto command and mouse to an area that... - 07:36 AM Freeciv Bug #1642: wrapped goto with a naval battle group SIGSEGV (Segmentation fault).
- non-wrapping goto actions work
- 07:34 AM Freeciv Bug #1642: wrapped goto with a naval battle group SIGSEGV (Segmentation fault).
- related to #1643
- 07:19 AM Freeciv Bug #1642 (New): wrapped goto with a naval battle group SIGSEGV (Segmentation fault).
- (latest dev / qt-client)
# Select five naval ships to be part of the same battle group.
# with the battle group sel...
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