Bug #1963 ยป 0035-Avoid-infinite-audio-loop-in-the-client-exit.patch
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void audio_shutdown(bool play_quit_tag)
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{
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/* Avoid infinite loop at end of game */
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audio_stop();
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audio_stop_usage();
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if (play_quit_tag) {
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audio_play_sound("e_client_quit", NULL, NULL);
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