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Feature #122

open

MinBulbs requirement type

Added by Marko Lindqvist 11 months ago. Updated 11 months ago.

Status:
New
Priority:
Normal
Assignee:
-
Category:
General
Target version:
-
Start date:
01/04/2024
Due date:
% Done:

0%

Estimated time:

Description

Adapted from original request by ihnatus in https://osdn.net/projects/freeciv/ticket/41813

Add a requirement type "MinBulbs" to check player's bulb store. Though, if easy, it would be even better to have more generic "MinStoredOutput" and then use "OutputType" "Local" requirements to tell which output type we're interested about.

Actions #1

Updated by Alexandr Ignatiev 11 months ago

Though, if easy, it would be even better to have more generic "MinStoredOutput" and then use "OutputType" "Local" requirements

Likely, not easy, that requirement vector should be recalculated with different output types in context to fire, where do we have it? If some actions or effects has a requirement for accumulated gold/shields/luxury, we most probably are interested in its value relative to something (cost of production or advance, another player's wealth, city population...)

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