Alexandr Ignatiev
- Login: Ignatus
- Registered on: 12/10/2023
- Last connection: 07/18/2025
Issues
open | closed | Total | |
---|---|---|---|
Assigned issues | 1 | 0 | 1 |
Reported issues | 15 | 17 | 32 |
Projects
Project | Roles | Registered on |
---|---|---|
Freeciv | Contributor, Reporter | 06/12/2025 |
Activity
07/18/2025
- 09:58 PM Freeciv Feature #1541: Add specialist subtarget kind
- currently out for a while, probably won't fix that in about a month
07/15/2025
- 01:40 AM Freeciv Feature #1610 (New): Generalize illegal action explanations for all actor kinds
- The functions would have much in common for different actor kinds (being much dedicated to the target blockers) and s...
07/14/2025
- 01:33 PM Freeciv Feature #1609 (New): Make a player action "Expel unit"
- Let's make an action that is undoubtfully performed by player (to a unit). It will do the same as the unit-performed ...
- 11:25 AM Freeciv Feature #1608 (New): player_perform_action()
- Make basic (mostly only server-side) tools for calling player actions. This adds player's action packet, @act_prob_pl...
- 01:18 AM Freeciv Bug #1603 (New): Math of action_prob_vs_stack_full()
- Likely the iterator by the stack units must multiply the act_prob's cumulatively, but it stops at first unit with a n...
07/12/2025
- 10:26 AM Freeciv Feature #1598 (New): HACKING: update guideline for generalized actions
- This is needed for 3.[12] to some extent but is vital for a consistent development since new actor kinds are introduc...
- 01:06 AM Freeciv Bug #1583: Logic of is_action_possible()
- Respect const
- 12:55 AM Freeciv Feature #1597 (Closed): Introduce is_action_enabled_player_on_*()
- Needed for any real player actions. (Do we need it in S3_3?)
07/11/2025
- 08:54 PM Freeciv Bug #1583: Logic of is_action_possible()
- Made. On the way it replaces all NULLs in the function. Not sure if it would be useful in 3.3.
- 08:02 PM Freeciv Bug #1564: Correct airlift enabled checking
- Well, that's likely the patces' only difference for now. So I correct 3.1,2 only.
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