Alexandr Ignatiev
- Login: Ignatus
- Registered on: 12/10/2023
- Last connection: 06/14/2025
Issues
open | closed | Total | |
---|---|---|---|
Assigned issues | 0 | 0 | 0 |
Reported issues | 6 | 7 | 13 |
Projects
Project | Roles | Registered on |
---|---|---|
Freeciv | Contributor, Reporter | 06/12/2025 |
Activity
06/11/2025
- 11:16 AM Freeciv Feature #1505: MaxTopUnitsOnTile
- Marko Lindqvist wrote in #note-6:
> I changed MaxTopUnitOnTile reqtext.c messages to talk about units *directly* on ...
06/10/2025
- 10:59 PM Freeciv Feature #1505: MaxTopUnitsOnTile
- to
Marko Lindqvist wrote in #note-3:
> Alexandr Ignatiev wrote in #note-2:
> > Briefly looking, seems like in re... - 10:53 AM Freeciv Feature #1505: MaxTopUnitsOnTile
- Briefly looking, seems like in reqtext.c MAXTILETOPUNITS has inherited the doc from MAXTILEUNITS?
- 11:06 AM Freeciv Feature #1490: Lua API: workers control
- Marko Lindqvist wrote in #note-1:
> Is this client-side only, or do you mean to support server-side CMA with this? S...
06/07/2025
- 04:46 PM Freeciv Feature #1490 (New): Lua API: workers control
- Since we have a function for manipulating specialists server-side, logically we could have API to place or remove wor...
- 01:35 PM Freeciv Feature #1399: Lua API: specialists control
- I am actually in doubt of should (City):num_specialists(nil) be also changed. The name does not suggest we count only...
06/05/2025
- 01:04 AM Freeciv Feature #1399: Lua API: specialists control
- Patch for S3_4 ready (applied upon #1464).
- 12:58 AM Freeciv Feature #1464: Lua API: minimal specialist control
- Some cleanup.
06/04/2025
- 09:37 PM Freeciv Feature #1464: Lua API: minimal specialist control
- Alexandr Ignatiev wrote in #note-9:
> Also, I probably should write a wrapper method in tolua_server.pkg to get more... - 11:56 AM Freeciv Feature #1464: Lua API: minimal specialist control
- Also, I probably should write a wrapper method in tolua_server.pkg to get more comprehensive Lua backtraces on arg er...
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