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Feature #1617

open

Do not reset foodbox when city grows for reasons other than full foodbox

Added by Marko Lindqvist 7 days ago. Updated 7 days ago.

Status:
In Review
Priority:
Normal
Category:
Server
Target version:
Start date:
07/21/2025
Due date:
% Done:

0%

Estimated time:

Description

E.g. adding unit to a city, migrating population from another city, should preserve content of the foodbox.


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Related issues 1 (1 open0 closed)

Blocked by Feature #1557: Carry over excess food when city growsIn ReviewMarko Lindqvist07/04/2025

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