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Bug #1618
openAdd-to-city always adds specialists
Start date:
07/21/2025
Due date:
% Done:
0%
Estimated time:
Description
Even when the unit has no "specialist" defined, add-to-city creates default specialists, not field workers.
Updated by Alexandr Ignatiev 14 days ago
Is it a bug at all? Possibly we don't want our carefully placed workers rearranged when we add one more citizen. Here we know where the newly added citizen is. This is the behavior that existed for ages. Maybe though we could respect the city setting "new citizens will be...".
Updated by Marko Lindqvist 14 days ago
Alexandr Ignatiev wrote in #note-1:
This is the behavior that existed for ages.
Oh. I thought it was new with your recent changes. Guess I haven't been using add-to-city too much previously (now been testing foodbox behavior when city grows by different means)
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