Bug #1618
open
Add-to-city always adds specialists
Added by Marko Lindqvist about 1 month ago.
Updated 14 days ago.
Description
Even when the unit has no "specialist" defined, add-to-city creates default specialists, not field workers.
Is it a bug at all? Possibly we don't want our carefully placed workers rearranged when we add one more citizen. Here we know where the newly added citizen is. This is the behavior that existed for ages. Maybe though we could respect the city setting "new citizens will be...".
Alexandr Ignatiev wrote in #note-1:
This is the behavior that existed for ages.
Oh. I thought it was new with your recent changes. Guess I haven't been using add-to-city too much previously (now been testing foodbox behavior when city grows by different means)
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