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3.2.0
open
86%
150 issues
(
129 closed
—
21 open
)
Issues by
Tracker
Status
Priority
Author
Assignee
Category
Bug
31/33
Feature
98/117
Related issues
Bug #72
: worklist_item_postpone_req_vec() switch case fallthrough in VUT_PLAYER_STATE case
Actions
Bug #74
: universal_value_initial() switch fallthroughs for some cases
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Bug #89
: INSTALL.meson not documenting svgflags configure option
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Bug #120
: INSTALL.meson: FREECIV_DEFAULT_POR
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Bug #127
: SDL3_gfx: SDL_GetColorKey() -> SDL_GetSurfaceColorKey()
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Bug #132
: sdl3: create_surf_with_format(): Use SDL_CreateSurface()
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Bug #143
: compat_load_030200() fails to add worklist cancel behavior
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Bug #160
: sdl3: copy_surface() memory access trouble
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Bug #176
: sanity_check_req_set() unannotated fallthrough
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Bug #179
: Amplio2 inaccessible terrain definition mess
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Bug #198
: unit_conquer_city() assert failing for Teleport Conquer action
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Bug #203
: sdl3: create_surfaces() creates texture with wrong format
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Bug #218
: Meson: Duplicate sdl3 section
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Bug #221
: action_post_success_forced_ruleset_var_name() bad early exit for Collect Ransom
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Bug #228
: sdl3_rotozoom.c: Unused variable 'i'
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Bug #231
: S3:_2 amplio2 volcano.spec has wrong capstr
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Bug #236
: unit_change_owner() forgetting current form age
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Bug #250
: Granularity Rituals helptext typo
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Bug #252
: SDL3_gfx functions lacking previous prototype
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Bug #288
: Meson: missing-declarations warnings enabled twice
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Bug #305
: savegame3.c:864 assert failing
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Bug #337
: .modpack comments lacking "is"
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Bug #345
: sdl3: __FillRectAlpha8888_32bit() not working
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Bug #346
: sdl3: copy_surface() creates invisible surface
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Bug #370
: sdl3: SDL_PixelFormat bits_per_pixel
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Bug #372
: civ2civ3 ruleset comments lacking good flag "Self-Provided" documentation
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Bug #435
: freeciv-web build fails due to city_map_to_tile() change
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Bug #439
: emscripten: emscripten source tree headers included
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Bug #490
: Granularity: Wrong terrain move costs
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Bug #491
: Granularity: Central Rock Pile can be moved
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Bug #511
: json protocol: memory leak when discarding is-info packets
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Bug #571
: 3.1 -> 3.2 ruleup: "unused entry: actions.ui_name_clean_pollutiom"
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Bug #647
: Granularity: Move requires 5 move fragments, teleport none
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Feature #17
: sdl3: SDL_FreeSurface() -> SDL_DestroySurface()
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Feature #19
: Msys2-next after 231008
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Feature #26
: sdl3: SDL_FillRect() -> SDL_FillSurfaceRect()
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Feature #31
: sdl3: SDL_SetClipRect() -> SDL_SetSurfaceClipRect()
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Feature #35
: sdl3: SDL_FreeCursor() -> SDL_DestroyCursor()
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Feature #41
: sdl3: SDL_GetWindowDisplayMode() -> SDL_GetWindowFullscreenMode()
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Feature #48
: sdl3: SDL_GetColorKey() -> SDL_GetSurfaceColorKey()
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Feature #51
: Granularity: Demonstrate aircraft relocate
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Feature #54
: sdl3: SDL_RenderCopy() -> SDL_RenderTexture()
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Feature #57
: Granularity: Demonstrate Bombard mission
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Feature #60
: sdl3: SDL_SetColorKey() -> SDL_SetSurfaceColorKey()
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Feature #63
: Supplied actions.rulesets: Placement of equal signs
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Feature #67
: sdl3: Replace SDL_GetDisplayMode() call
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Feature #68
: sdl3: Drop "SDL_syswm.h" include
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Feature #76
: Meson: Enable 'implicit-fallthrough" warnings
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Feature #82
: SDL3_gfx
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Feature #83
: CI: Update emscripten to 3.1.51
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Feature #84
: S3_2 version number bump for year 2024
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Feature #88
: sdl3: Use SDL3_gfx
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Feature #91
: Msys2/Meson/Qt6: Enable svgflags
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Feature #97
: action_get_act_time() -> actres_get_act_time()
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Feature #102
: SDL3_gfx: SDL_FreeSurface() -> SDL_DestroySurface()
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Feature #112
: SDL3_gfx: Replace calls to deprecated SDL_CreateRGBSurface()
Actions
Feature #115
: action_(min|max)_range_default() to actres.c
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Feature #117
: emsbuild.sh: Build sdl2-client
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Feature #124
: Granularity: Add Map and Seamap clause types
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Feature #125
: Granularity: Adjust and extend tech tree
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Feature #126
: installer_cross/Meson: Enable svgflags
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Feature #131
: Granularity: Add emissary unit
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Feature #135
: Granularity: Peace clause
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Feature #136
: Granularity: Granary
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Feature #137
: Granularity: Add military techs
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Feature #144
: action_target_kind_default() -> actres_target_kind_default()
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Feature #145
: Granularity: Add ceasefire clause type
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Feature #146
: Granularity: Rituals morale boost
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Feature #148
: Granularity: Healing rules
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Feature #153
: Extras freeciv-manual page
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Feature #158
: AI: Reduce space part want on wonder city
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Feature #162
: setup-msys2-2.21.1
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Feature #166
: Granularity: Fortify action
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Feature #167
: Granularity: Extending city radius
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Feature #170
: Granularity: Quarry
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Feature #189
: Granularity: Nets
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Feature #191
: Granularity: Enable city conquest
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Feature #193
: Codeql github actions
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Feature #199
: Advisor data "paratroopers" to "teleporters"
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Feature #204
: setup-msys2-2.22.0
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Feature #206
: Fix granularity gettext errors
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Feature #211
: Granularity: Archers
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Feature #212
: sdl2/3: Rename FONTO_SLIGHTLY_BIGGER as FONTO_DEFAULT_PLUS
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Feature #213
: Granularity: Mercenaries
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Feature #222
: action_sub_target_kind_default() -> actres_sub_target_kind_default
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Feature #232
: AI: Increase overall want for space parts
Actions
Feature #241
: Unhardcode wld.map from actres_possible()
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Feature #243
: Granularity: Central Rock Pile
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Feature #253
: action_result_legal_target_kind() -> actres_legal_target_kind()
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Feature #258
: Granularity: Library
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Feature #263
: Granularity: Stone Circle Small Wonder
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Feature #266
: Granularity: Catapult
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Feature #270
: Granularity: Trireme
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Feature #278
: Granularity: Early corruption rules
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Feature #285
: Msys2-next after 231202
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Feature #287
: Granularity: Literature
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Feature #295
: Granularity: Central Rock Pile to increase food production
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Feature #300
: Granularity: Temple
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Feature #301
: Granularity: Plow
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Feature #311
: Granularity: Farming Time policy
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Feature #313
: Granularity: Sailing
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Feature #329
: Granularity: Iron
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Feature #332
: CI: Update codeql actions
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Feature #336
: Drop webperimental.serv
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Feature #338
: Granularity: Mine
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Feature #341
: README.sound: freeciv-gtk4 instead of freeciv-gtk3.22
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Feature #354
: Granularity: Medicine
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Feature #356
: Allow arrays with more than 254 elements in delta protocol
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Feature #360
: Granularity: Science tech
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Feature #363
: ....unit_on_units() -> ...unit_on_stack()
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Feature #373
: Granularity: Currency
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Feature #382
: Granularity: Master Explorer
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Feature #389
: Granularity: Culture tech
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Feature #394
: CI: Update emscripten to version 3.1.56
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Feature #395
: Granularity: Monarchy
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Feature #413
: Granularity: Fort
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Feature #428
: gtk: Long form of the wonder report, when message_chat_location MERGED
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Feature #429
: Document sdl3-client
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Feature #440
: emscripten/sdl: Let browser execute during gui_event_loop()
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Feature #441
: Granularity: Legion
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Feature #448
: Ruledit: Enable tech add/remove on regular builds
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Feature #454
: Granularity: startunits
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Feature #458
: generate_packets.py: Support changing dataio type of a field through capabilities
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Feature #475
: Check that c23 nullptr can be used as sentinel
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Feature #476
: Granularity: Engineering
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Feature #478
: Tolua generated code without trailing spaces
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Feature #486
: Msys2: Install Qt6Svg.dll for Qt6-client
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Feature #499
: dos2unix nation rulesets
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Feature #508
: Granularity: Enable multiresearch
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Feature #509
: README.packaging & co: Qt6Svg requirement for svgflags features
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Feature #516
: Amplio nets
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Feature #517
: civ2civ3: Allow non-workers to build bases
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Feature #520
: Granularity: Bounty Hunter
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Feature #543
: Granularity: Offensive Strategies policy
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Feature #544
: Isophex nets
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Feature #552
: helptext_unitclass()
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Feature #565
: Granularity: Gather Wood
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Feature #567
: Isotrident Nets
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Feature #572
: Manual: Unit Classes page
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Feature #581
: Granularity: Housing
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Feature #595
: CI: setup-msys2 2.23.0
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Feature #599
: sdl3 theme: Correct theme-internal file references
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Feature #600
: thread-local storage
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Feature #608
: savegame: Set ACTION_NONE problems logging correct wrt the fix version
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Feature #627
: Msys2: Clean up special handling of libSvtAv1Enc-2.dll in CI
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Feature #628
: Msys2-next after 240406
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Feature #631
: gtk3.22: Show popup image on its natural size
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Feature #637
: Manual: Impossible terrain activity times as "-"
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Feature #639
: hex2t: Copy nets from trident
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Feature #648
: CodingStyle: List fc_strcasecmp() in support.c functions
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