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Bug #490
closedGranularity: Wrong terrain move costs
Start date:
04/20/2024
Due date:
% Done:
0%
Estimated time:
Description
Granularity ruleset has move fragments set to 60, but terrains' movement costs are defined like the base would be 5.
Files
Updated by Marko Lindqvist 7 months ago
- File 0056-Granularity-Correct-terrain-movement-costs.patch 0056-Granularity-Correct-terrain-movement-costs.patch added
- Status changed from New to In Review
- Assignee set to Marko Lindqvist
Updated by Marko Lindqvist 7 months ago
It's not about move fragments, but about the speed of the units. Still, the patch is correct fix for the issue.
Updated by Marko Lindqvist 7 months ago
- File 0031-Granularity-Correct-terrain-movement-costs.patch 0031-Granularity-Correct-terrain-movement-costs.patch added
- Correct to use base cost of 50 (from unit speed), instead of 60 (from fragments)
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